Thursday, May 12, 2016
San Francisco: Apple Inc. has cut the approval time for new submissions to its App Store from more than a week to less than two days, part of a broader push to increase revenue from services including mobile applications. The accelerated pace allows app developers to fix bugs faster, try out new features more regularly and better react to market changes, while building developer loyalty to Apple’s iOS mobile operating system.
Read more www.livemint.com
Tuesday, April 26, 2016
The Windows Bridge for iOS project just got a kickstart from Intel. Intel wants to give developers the best experience possible by providing support for key iOS developer frameworks, including Objective-C code bases, that can take the code and reuse it on Intel-powered Windows 10 devices.
Read more www.winbeta.org
Thursday, April 21, 2016
Stanford University this week launched its latest iOS development course on iTunes U, which was once again created by Paul Hegarty. For the last several years, Stanford has provided its iOS development courses on iTunes U free of charge to those who wish to learn to create apps for iOS devices.
Read more www.macrumors.com
Wednesday, April 20, 2016
“There’s an app for that.” It’s the trademarked slogan that defined the mobile world since 2008. Surely, apps seemed to be the way to go. Coding bootcamps that claimed to teach you app development chops within weeks popped up everywhere; products used commercials to go out of their way and show off their new apps; heck, even that family restaurant around the block got its own menu app built.
Read more www.techinasia.com
Tuesday, April 12, 2016
The Cardboard project aims at developing inexpensive virtual reality (VR) tools to allow everyone to enjoy VR in a simple, fun, and natural way. The Cardboard SDK for iOS enables developers familiar with OpenGL to quickly start creating VR applications. The toolkit simplifies many common VR development tasks, including:
Read more developers.google.com
Saturday, April 09, 2016
The App Store has a copycat problem. Then again, we’ve known this for years. It doesn’t help that there’s a thin line between an innovator and a copycat. Before we move forward, let’s explore that thin line and define copycat more clearly.
Read more thenextweb.com
Tuesday, March 29, 2016
In 2007, Apple turned the mobile phone industry on its head, showcasing software applications that could be downloaded from an app store, or play store for Android users, onto smartphone screens. Apps became the quick, single touch gateway to the mobile internet.
Read more economictimes.indiatimes.com
Sunday, March 20, 2016
When the iOS App Store debuted, there was a gold rush. Stories abounded of individual software developers making large amounts of money from their apps. There was the distinct sense that the App Store was ushering in a new era, where thousands of programmers could quit their jobs and write apps for a living–and we’d all benefit from their personal visions and expertise.
Read more www.macworld.com
Tuesday, March 15, 2016
TMC and Crossfire Media announced today the addition of the iOS Tutorial to DevCon5 Web & Mobile App Developer Conference at the Kimmel Center at New York University (NYU), August 1-4, 2016, in New York, New York. The tutorial will take place Monday, August 1st from 8:30 am - 4:30 pm and will be presented by Mark Meretzky, Adjunct Associate Professor of Information Technologies at NYU.
Read more finance.yahoo.com
Friday, March 11, 2016
Cothority is a new software project that uses “multi-party cryptographic signatures” to make it infinitely harder for governments to order companies to ship secret, targeted backdoors to their products as innocuous-looking software updates. It’s a form of “software transparency,” whereby the existence of any given update becomes much harder to keep secret.
Read more boingboing.net
HackerWeb is one of my most favourite side projects. It’s yet another mobile-friendly minimalistic client for Hacker News. It’s a web-only client for the past few years, and now I’ve built an iOS client, which turns out to be my first ever iOS app publicly available on the App Store!
Read more www.techinasia.com
Thursday, February 25, 2016
Microsoft will buy Xamarin, maker of .NET tooling that can build apps for iOS, Android, and OS X, for an undisclosed sum. When Microsoft first launched .NET in the early 2000s, it promised a cross-platform environment that could reach beyond Windows.
Read more arstechnica.co.uk
Monday, February 22, 2016
Adobe has merged two of its app development services into one in an attempt to help businesses easily build professional-looking apps, without requiring a whole lot of coding know-how. The Digital Publishing Solution and Adobe Experience Manager Apps components of the company’s Marketing Cloud services are now under one Adobe Experience Manager Mobile umbrella.
Read more www.pcworld.com
Friday, February 19, 2016
On Wednesday, Google released their aptly named UI testing framework, EarlGrey. Having been using the framework in a few of their current iOS apps already for functional testing, it’s good to hear that the product has been validated before an initial public release.
Read more 9to5mac.com
Thursday, February 11, 2016
The classic game Canabalt was originally a Flash game, but it was successful enough that it ended up being ported to the iPhone (Apple’s App Store). The iOS game was open-sourced on GitHub, and now it’s being used to showcase Microsoft’s tools for porting iOS code to the Windows Universal Platform (UWP).
Read more venturebeat.com
Monday, February 01, 2016
When Apple introduced Swift in June 2014, the initial fanfare centered on the brand-new language’s emphasis on performance, approachability, and ease. Now, with Swift 2 out more than a year later, Apple has made good on that emphasis, pushing Swift closer to the kind of readability and maintainability development shops and IT organizations expect of a mature language.
Read more www.infoworld.com
Thursday, January 21, 2016
According to the announcement, Apple will partner with an unnamed local institution to develop a curriculum designed to enhance an already diverse iOS developer community. The company will also work with firms throughout Italy that offer computer training programs to broaden the App Development Center’s reach.
“Europe is home to some of the most creative developers in the world and we’re thrilled to be helping the next generation of entrepreneurs in Italy get the skills they need for success,” said Apple CEO Tim Cook.
Read more appleinsider.com
Monday, January 11, 2016
Progress in the Web platform standards such as HTML5 and in the latest versions of iOS and Android has made Web languages and tools more viable for a greater swath of enterprise apps, according to a recent IDC study. In a report titled “The Evolving State of Mobile Software Development,” IDC analyst Al Hilwa says Web platform technologies now occupy an “ever-larger footprint” inside of many third-party cross-platform mobile platforms.
Read more www.eweek.com
Thursday, January 07, 2016
With Swift’s open-source release in December, its meteoric rise since it was first announced in 2014 continues. Before the announcement, Swift’s position in the TIOBE index in November 2015 had clibmed up to 15th in the chart, sitting just below Objective-C, Apple’s key language for iOS and OSX development.
Read more www.infoq.com
Wednesday, December 30, 2015
ZHONGGUANCUN, Beijing—In this fluorescent-lit classroom in northwest Beijing, a bespectacled Chinese man who calls himself Shrek is doing his part to haul China’s economy into the 21st century. He is the founder of a coding boot camp and online education platform that trains thousands of young Chinese to program Apple Watches, maintain Oracle databases and build Android apps—the very skills that China’s leaders hope will vault the country toward a high-income economy.
Read more www.huffingtonpost.com