Even as an entirely proprietary platform the Apple iPhone is having a big impact on open source.
Apple’s huge and growing share of mobile data traffic, and its development choices, are now driving many corporate development choices.
read it here zdnet.com
Last week’s demos of killer games and other third-party apps for the iPhone were eye-popping, all right. But after a few days poking around the just-released beta of the iPhone software kit, developers say they’re finding some troubling limitations.
read it here yahoo.com
I’m a J2ME developer. From my perspective, Java has always been ‘hampered’ by the degree of difficulty in building robust and intuitive UIs. Steve Jobs has wonderfully liberated us with the advent of the iPhone SDK. I’m a Java/Windows developer moving to the Apple development world and while I’m intrigued by the idea of Java on my favorite mobile device, I’m not sure folks really realize the genius of the iPhone UI paradigm.
read it here sys-con.com
So with hardware accelerated 3D graphics, an integrated database API, tightly integrated performance monitoring tools, and a highly specialized version of the Cocoa framework tweaked just for the iPhone and rechristened as Cocoa Touch, the iPhone’s just-announced SDK sounds like a winner.
check it out engadget.com
Sun Microsystems is developing a Java Virtual Machine for Apple’s iPhone and plans to release the JVM some time after June, enabling Java applications to run on the popular mobile device.
The JVM is to be based on the Java Micro Edition (ME) version of Java, said Eric Klein, vice president of Java marketing at Sun, on Friday afternoon. Apple had not shown interest in enabling Java to run on the iPhone, but Sun plans to step in and do the job itself after having pondered Thursday’s release of an SDK for the iPhone by Apple.
read it here infoworld.com
Apple has unveiled its long awaited iPhone SDK to allow third party applications to run on the iPhone. Although Apple has included some notable restrictions, the new SDK offers developers access to most of the same tools and features that the iPhone’s native applications use.
read it here wired.com
I haven’t even downloaded the SDK yet, but many of my questions can be answered from simply reading the documentation and license agreement.
read it here macdaddyworld.com
With a little of delay, Apple Inc crammed out the long awaited and oh so necessary tools for us, to finally develop official iPhone Applications.
Standard Program $99
The Standard Program is for developers who are creating free and commercial applications for iPhone and iPod touch.
Enterprise Program $299
The Enterprise Program is for developers who are creating proprietary, in-house applications for iPhone and iPod touch.
You can apply here for the program developer.apple.com
You can see the KeyNote here at Apple events.apple.com.edgesuite.net
Phil Schiller turns the stage over to Apple’s Scott Forstall to talk applications. Forstall starts by saying that Apple’s initial strategy of enabling iPhone apps through Safari has been a hit.
Facebook has a great iPhone Web app, and so does Bank of America.
“But today, what I really want to tell you about is the native iPhone SDK.” Starting today, the APIs and tools that Apple uses to build apps will be available to all developers.
read it all here pcworld.com
Kleiner Perkins Caufield & Byers partner John Doerr shared the stage with Apple CEO Steve Jobs on Thursday to announce the venture capital firm will put up $100 million to seed development of applications for Apple’s iPhone.
“A revolutionary new platform is a rare and prized opportunity for entrepreneurs, and that’s exactly what Apple has created with iPhone and iPod touch,” Kleiner Perkins Caufield & Byers partner John Doerr said in a statement.
read it here redherring.com
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